![]() Drills mine faster than extractors, yet a tad slower than overpowered extractors. I mean do you really want to be staring at iron ore holding down mouse1 button all day?ĭrill: A basic drill which you can find in your base (adventure mode or survivor mode only) when you first start the game. Sand: A common resource found everywhere on the top floor of the ocean used to smelt into glass and craft glass into glass walls for your base.ĭirt: A common resource found everywhere used for plant pots (AKA farming)Įxtractor: A item which automatically mines for you, very slow but worth it. Used for overpowered extractor and overpowered drill (which is overpowered as the name suggests)Ĭoal: An uncommon resource found anywhere in the ocean (rarely found on bottom layers). ![]() Silver: The rarest resource in the game can only be found in deep sea areas requiring a copper or manganese helmet. ![]() Or if you go back to your base straight away, your base that you worked hard on will soon be attacked by the kraken and will be flooded with soggy potatoes. Once you mine it the Kraken will attack you. Requires a copper helmet to reach.Ĭrystals: A risky resource to get. Manganese: A resource found in the deepest part of the survivable ocean, used for overpowered items such as overpowered drills, used for armor and gear, and other useful things such as harpoon cannons. This ore appears on a slightly lower level than iron and requires an iron helmet to be reached. Used for a few useful things such as better equipment.Ĭopper: A resource used for furniture, bases, even better equipment, and weapons. Gold: A rare resource that appears on the map. Iron: The most basic resource to gather used for bases, equipment, and weapons. Whether you continue to develop games in the future or not, I wish you the best and much success.As it is a survival game you will need resources to progress through the game. I saw that some managed to create their own studio together. I played games on itch.io from people who made games for universities in France and found them to be excellent. Maybe you could go to a French university to make contacts and be able to put together an independent study as a team, being more people so you don't have so much burden. Sorry for all this text but I needed to express how bad I felt to see that the game was no longer on steam for those who don't have it. Now the mechanics you used in your game have become fashionable but no one knows how to use it the way you used it, I even played "A Story about my uncle" and your game seemed better to me, obviously I understand that you were inspired in that game but I think your you got over it. Maybe what you needed to recoup the investment was to hire a publisher to take care of the publicity or maybe you did it and the public was not ready for this game. I'm studying to develop videogames and I'm disappointed with what happened, however I'm just starting and I don't want to give up, I don't think I'll be able to reach your level but I'm happy if I could be able to work in a videogame development company. Too bad so many people miss out on this excellent game. Did they charge you maintenance on steam? Because there are many games that in the first years do not manage to raise enough and only years later are discovered and manage to raise more. What I don't understand is why you took the games off Steam. I hope that in the future you can come back and do a great company and since you experienced something bad with subnautica, I know you wouldn't do that to anyone. ![]() I know that there is a lot of competition in the independent video game market today, but few offer your quality. It is a pity that you cannot continue working with your talent and passion. Because your game is amazing in every aspect. I recently read your post on Steam, I feel bad about what happened. Swing across waterfalls and clamber onto anything that floats as you head down the rivers. Climb onto the roof of the hurtling trains. Use the moving crates and carts to make your way through the levels. The mines represent an original and varied playground. Learn how to turn your surroundings to your advantage and use your wits to progress further in the game. Use your momentum to swing through the air and cover considerable distances at dizzying heights. The unique grapple system featured in "The Free Ones" allows you to take to the skies as you make your way through the levels. You accept, but nothing could prepare you for what you will encounter along the way. Play the role of prisoner Theo as one day he manages to escape from the slave mines using a grapple system, before meeting Lana and a group of refugees, who let you in on their plan to leave the island. Soar through the air with your grapple, blaze a trail through the canyons and take part in an extraordinary story. Follow Theo's dizzying adventure in first-person platformer "The Free Ones".
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